Faithful Shiemeep Kepeshklin

Male Otterfolk Cleric

He is an adult otterfolk with grey eyes and medium brown fur with dark brown stripes.

Personality Traits: Impatient.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 783 AC (Age 17)

Orientation: Hetrosexual

Home: Temple of Solos

Settlement: Berketree

Mother: Flean Kepeshklin

Father: Rogagrh Kepeshklin (Deceased)

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 14 11 12 9 12
-2 +2 +1 +1

ACHPPassive
Perception
Speed
15 24 11 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Greatclub. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +1, Religion +3, Insight +4

Abilities:

  • Hold Breath. Shiemeep can hold their breath for up to 30 minutes at a time.
  • Bite. Shiemeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Spellcasting. Shiemeep is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 10 gp "Solos' Laws" By Randolph Silias

A translation of an earlier religious text. Tells of how Solos gave people the rules of law, and how those laws became the basis of the modern laws in use today.
5 lbs.
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
2 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 16 gp 1 sp Money Pouch Shiemeep's money pouch. It has 16 gp and 1 sp in it. ⁵⁄₁₆ lb.
1 20 gp Orb An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 3 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 6 sp Silver necklace A plain silver necklace.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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