Dunkmar Junior

Female Orcish Housekeeper

She is an adult orc with one black eye (her left is closed and scarred), long flowing light-brown hair, and grey skin.

Personality Traits: Jumpy, Kind, Impatient.

Alignment: neutral.

Born: 773 AC (Age 27)

Orientation: Hetrosexual

Home: Sheep Field

Settlement: Abgeet's Rest

Mother: Borgnint Junior (Deceased)

Father: Batrit (Deceased)

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
13 7 8 10 12 9
+1 -1 -1 +1

ACHPPassive
Perception
Speed
9 3 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Nature +3

Abilities:

  • Relentless Endurance. When Dunkmar is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Dunkmar can't use this feature again until you finish a long rest.
  • Savage Attacks. When Dunkmar scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 25 gp 7 cp Amethyst dangle earrings A pair of pewter earrings, with small amethyst stones hanging.
1 5 cp Bucket 2 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 9 sp 2 cp Money Pouch Dunkmar's money pouch. It has 9 sp and 2 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

Download as Fantasy Grounds NPC

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