Didgot
Male Koboldian Barbarian
He is an adult kobold with one green eye (his left is closed and scarred) and orange scales.
Personality Traits: Serious, Tolerant.
Alignment: chaotic good.
He is a follower of Gaia. (CN)
Born: 775 AC (Age 25)
Orientation: Hetrosexual
Home: None
Settlement: Botlorn Oggle
Mother: Hurkkar
Father: Starnstup
Siblings
- Gotger - age 22 ♂
- Tavtav Junior - age 21 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 13 | 11 | 12 | 11 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 24 | 11 | 30 ft. |
Alignment: chaotic good
Size: Small
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Greataxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d12 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2, Intimidation +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Didgot has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Didgot has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 1 gp 2 sp | Copper gorget | A heavy gorget made of copper. | |
| 1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 1 | 30 gp | Greataxe | A Martial Melee weapon. 1d12 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 7 lbs. |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 6 sp 5 cp | Money Pouch | Didgot's money pouch. It has 6 sp and 5 cp in it. | ¼ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 30 gp | Platinum horn sleeve | A sleeve of platinum, to be worn around a horn. |