Aredhwen Oumryaan
Female Elven Housekeeper
She is an adult elf with grey eyes, very short light-brown hair, and golden skin.
Personality Traits: Irritable, Responsible, Pessimistic.
Alignment: neutral.
Born: 611 AC (Age 189)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Wren Anthsh (immigrated from Inglolmo)
Spouse: Inarfar Ingolfindir Iliattle
Mother: Yavanna Oumryaan (Deceased)
Father: Edrahon Egnor Faero
Children
- Vardanean Oumryaan - age 54 ♀
- Findelor Iliattle - age 50 ♂
- Felaor Iliattle - age 36 ♂
- Induri Oumryaan - age 21 ♀
- Ereson Iliattle - age 11 ♂
Siblings
- Elebrdis Edaial Oumryaan - age 293 ♀
- Rindaen Amarioth Oumryaan - age 188 ♀
Half-Siblings (Father's Side)
- Celebrril Everuth - age 56 ♀
- Penlan Faero - age 39 ♂
- Aredhil Everuth - age 3 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 9 | 10 | 8 | 11 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Insight +2
Abilities:
- Fey Ancestry. Aredhwen has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Inarfar Ingolfindir" engraved on the inside. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 2 sp 2 cp | Money Pouch | Aredhwen's money pouch. It has 22 sp and 2 cp in it. | ½ lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |