Kernort Junior

Female Goblin Raider

She is an adult goblin with amber eyes, scruffy dyed black hair, and red skin.

Personality Traits: Honest, Pessimistic.

Alignment: chaotic evil.

She is a follower of Vastra. (NE)

Born: 767 AC (Age 33)

Orientation: Hetrosexual

Home: None

Settlement: Camp Camsug

Spouse: Lornrurt (Deceased)

Mother: Tutbot (Deceased)

Father: Luttval (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 13 8 9
-2 +1 +1 -1

ACHPPassive
Perception
Speed
12 16 11 30 ft.

Alignment: chaotic evil

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Acrobatics +3, Perception +3

Abilities:

  • Nimble Escape. Kernort can take the Disengage or Hide action as a bonus action on each of their turns.
  • Sneak Attack. Once per turn, Kernort can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Kernort knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Goblin

Inventory

Quantity Value Item Description Weight
8 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Dice A standard six-sided die.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 3 sp 4 cp Money Pouch Kernort's money pouch. It has 3 gp, 1 sp and 24 cp in it. ½ lb.
1 26 gp Quartz encrusted shoulder clasp An elaborate gold shoulder clasp, with 4 medium quartz stones inset.
1 4 gp 5 sp Quartz gilded copper gorget A heavy gorget made of gilded copper, studded with a small quartz.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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