Woragrh Hines
Female Human Bandit
She is an adult human with one grey eye (her right is white and discolored), long dark-brown hair with a fringe cut, and light brown skin.
Personality Traits: Kind.
Alignment: neutral.
Born: 775 AC (Age 25)
Orientation: Hetrosexual
Home: None
Settlement: Abdid's Rest
Mother: Scholastica Hines Junior
Father: Arnold Noyes the 2nd (Deceased)
Siblings
- Anne Hines Junior - age 29 ♀
- Gorblurg Hines - age 19 ♀
- Didwor Hines - age 17 ♀
- Paragrh Hines - age 14 ♀
- Hantpar Noyes - age 11 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 10 | 9 | 9 | 9 | 12 |
-2 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Stealth +2, Perception +2
Abilities:
- Sneak Attack. Once per turn, Woragrh can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Woragrh knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | Handkerchief | A small square of cloth with Woragrh stitched in one corner. | ||
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 6 gp 7 sp 2 cp | Money Pouch | Woragrh's money pouch. It has 6 gp, 7 sp and 2 cp in it. | ⁵⁄₁₆ lb. |
1 | Old pipe | A filthy old clay pipe. | ||
1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |