Ebkar Junior

Male Goblin Hunter

He is an elderly goblin with yellow eyes, scruffy white hair, a handlebar moustache, and light green skin.

Personality Traits: Impatient.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 761 AC (Age 39)

Orientation: Hetrosexual

Home: Hunters

Settlement: Karrparham

Spouse: Mildred Colby

Mother: Geethock Junior (Deceased)

Father: Starnglerm (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 12 8 9 12
-2 +1 +1 -1 +1

ACHPPassive
Perception
Speed
11 7 9 30 ft.

Alignment: chaotic neutral

Size: Small

Senses: Darkvision

Actions:

  • Sling. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +1, Nature +2

Abilities:

  • Nimble Escape. Ebkar can take the Disengage or Hide action as a bonus action on each of their turns.

Spoken Languages: Common, Goblin

Inventory

Quantity Value Item Description Weight
1 5 gp 6 sp "Mines of passion" (Dog-eared) By Amber Rose

A trashy romance novel. The book follows an adventurer who delves in to a mine to steal a fabulous treasure, only to have her heart stolen a rival adventurer.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 25 gp 5 sp 5 cp Amethyst-studded ring A silver ring, with 2 small amethyst stones inset.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Ebkar's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 1 sp Sling A Simple Ranged weapon. 1d4 bludgeoning damage. Range: 30/120. Properties: Ammunition

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