Weekin

Male Otterfolk Housekeeper

He is an adult otterfolk with grey eyes and medium brown fur with grey stripes.

Personality Traits: Energetic.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 787 AC (Age 13)

Orientation: Hetrosexual

Home: Honest Cheyere's Tavern

Settlement: Eastden West

Mother: Lloona

Father: Friekol Meateepup

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 9 10 8 11
+1 -1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Medicine +2

Abilities:

  • Hold Breath. Weekin can hold their breath for up to 30 minutes at a time.
  • Bite. Weekin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 26 gp 6 sp Amethyst broach uncommon A silver broach, with a medium amethyst inset.
1 5 cp Bucket common 2 lbs.
1 2 gp Holy Symbol (Caspio) common A holy symbol in the shape of a signpost.
1 6 sp 1 cp Money Pouch common Weekin's money pouch. It has 4 sp and 21 cp in it. ½ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 5 sp Rations (1 day) common Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 Shopping list common An old shopping list with most of the items crossed off.

Download as Fantasy Grounds NPC

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