Leru Neyelipup

Female Otterfolk Housekeeper

She is an adult otterfolk with grey eyes and light brown fur with brown fur on their feet.

Personality Traits: Cautious, Shy, Impatient.

Alignment: chaotic neutral.

She is a follower of Caspio. (CG)

Born: 785 AC (Age 15)

Orientation: Hetrosexual

Home: Fleelipup's Elegant Jewellers

Settlement: Eastden West

Mother: Neyeli Fleelipup

Father: Neyell Reenpup

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 8 11 9
-2 +1 -1

ACHPPassive
Perception
Speed
11 4 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Leru can hold their breath for up to 30 minutes at a time.
  • Bite. Leru can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
1 Broken arrow A broken arrow, missing its tip.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 1 gp 7 sp 7 cp Money Pouch Leru's money pouch. It has 15 sp and 27 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 20 gp 3 sp 2 cp Pair of Quartz encrusted shoulder clasps An pair of elaborate pewter shoulder clasps, with 16 small quartz stones between them.
1 6 sp Silver earrings A pair of silver hoop earrings.

Download as Fantasy Grounds NPC

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