Leru Neyelipup
Female Otterfolk Housekeeper
She is an adult otterfolk with grey eyes and light brown fur with brown fur on their feet.
Personality Traits: Cautious, Shy, Impatient.
Alignment: chaotic neutral.
She is a follower of Caspio. (CG)
Born: 785 AC (Age 15)
Orientation: Hetrosexual
Home: Fleelipup's Elegant Jewellers
Settlement: Eastden West
Mother: Neyeli Fleelipup
Father: Neyell Reenpup
Siblings
- Constable Fetee Neyelipup - age 16 ♀
- Flereep Neyelipup - age 13 ♂
- Neakol Neyelipup - age 10 ♂
- Reereep Neyelipup - age 9 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 10 | 8 | 11 | 9 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 9 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Leru can hold their breath for up to 30 minutes at a time.
- Bite. Leru can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 1 gp 7 sp 7 cp | Money Pouch | Leru's money pouch. It has 15 sp and 27 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 20 gp 3 sp 2 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate pewter shoulder clasps, with 16 small quartz stones between them. | |
| 1 | 6 sp | Silver earrings | A pair of silver hoop earrings. |