Preana
Female Otterfolk Noble
She is an adult otterfolk with black eyes and light brown fur with white streaks.
Personality Traits: Kind, Serious, Evasive.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 762 AC (Age 38)
Orientation: Hetrosexual
Home: Flielipup's Manor
Settlement: Eastden West
Spouse: Cliemeep Flielipup
Mother: Dootee (Deceased)
Father: Cheerup Cleyeteepup (Deceased)
Children
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 8 | 10 | 9 | 12 |
| -2 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +3
Abilities:
- Hold Breath. Preana can hold their breath for up to 30 minutes at a time.
- Bite. Preana can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 55 gp 7 sp 5 cp | Engraved Tourmaline-studded ring | common | A gold ring, with 4 small tourmaline stones inset and fine engraving work. | |
| 1 | Handkerchief | common | A small square of cloth with Preana stitched in one corner. | ||
| 1 | 20 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 100 gp 7 cp | Iridot necklace | uncommon | A pewter necklace, with a small iridot gem hanging from it. | |
| 1 | 13 gp 4 cp | Money Pouch | common | Preana's money pouch. It has 11 gp, 18 sp and 24 cp in it. | 1 lbs. |
| 1 | 60 gp | Platinum ear studs | common | A pair of platinum ear-studs. | |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Cliemeep" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 60 gp | Wind-up lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp has a key which when wound for 6 seconds (1 turn) powers the lamp for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |