Rekol
Male Otterfolk Poacher
He is an adult otterfolk with grey eyes and medium brown fur with dark brown fur on their face and chest.
Personality Traits: Extroverted, Humorless, Upbeat.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 758 AC (Age 42)
Orientation: Hetrosexual
Home: None
Settlement: Fort Ketter (immigrated from Eastden West)
Mother: Threna (Deceased)
Father: Tearup Drieteepup (Deceased)
Siblings
- Faithful Shulurit - age 49 ♂
- Shrier - age 49 ♂
- Searup - age 48 ♂
- Lleli - age 46 ♀
- Kear - age 46 ♂
- Keama Tailur - age 37 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 11 | 11 | 10 | 9 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Sleight of Hand +4, Acrobatics +4, Deception +2
Abilities:
- Hold Breath. Rekol can hold their breath for up to 30 minutes at a time.
- Bite. Rekol can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Sneak Attack. Once per turn, Rekol can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Rekol knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 8 sp 1 cp | Money Pouch | Rekol's money pouch. It has 3 gp, 16 sp and 21 cp in it. | ¾ lb. |
| 1 | 4 cp | Pewter septum ring | A thick pewter hoop, worn through the nose. | |
| 1 | 2 gp | Tent, two-person | A simple and portable canvas shelter, a tent sleeps two. | 20 lbs. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |
| 1 | 14 gp 5 sp | Tourmaline earring | A electrum earring, with a small tourmaline inset. |