Puustup
Male Goblin Housekeeper
He is an adolescent goblin with yellow eyes, short dyed auburn hair, and light green skin.
Personality Traits: Irritable, Reckless, Upbeat.
Alignment: neutral.
Born: 793 AC (Age 7)
Orientation: Homosexual
Home: Wild Orchard
Settlement: Karrhak's Place
Mother: Sereb Junior
Father: Korkim
Siblings
- Korbat Junior - age 22 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 14 | 10 | 12 | 9 | 9 |
| +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 11 | 30 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2
Abilities:
- Nimble Escape. Puustup can take the Disengage or Hide action as a bonus action on each of their turns.
Spoken Languages: Common, Goblin
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 3 sp | Gilded copper chain bracelet | A short chain of tiny gilded copper links. | |
| 1 | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 1 gp 4 cp | Money Pouch | Puustup's money pouch. It has 8 sp and 24 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |