Constable Tinuvien the First

Female Elven Watchwoman

She is an adult elf with one hazel eye (her left is covered by an eye-patch), long flowing dark-brown hair, and medium brown skin.

Personality Traits: Serious, Evasive, Pessimistic.

Alignment: neutral.

Born: 435 AC (Age 365)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Cair Shaurra

Spouse: Mahtin the First

Mother: Elebrrda the Second (Deceased)

Father: Egalmin the First (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
12 13 10 8 10 11
+1 +1 -1

ACHPPassive
Perception
Speed
11 30 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Truncheon. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +1, Athletics +3, Investigation +2

Abilities:

  • Fey Ancestry. Tinuvien has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Fingeth's Book of Common Cursive" By Fingeth

A calligraphers guide to the Common alphabet. When making a ability check using a Forgery Kit involving Common, you can consult this book to gain +1 to the check. You can only consult one book per check.
5 lbs.
1 10 gp "What Not To Eat" By Anthiil

What at first looks like a wilderness survival guide on closer inspection is reveals itself to be a poisoners handbook, packed with detailed and accurate information covering doses required to achieve different effects, from a mild tingle to a painful death.
5 lbs.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Mahtin" engraved on the inside.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 sp 5 cp Truncheon A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 4 sp Watchman's Badge Inscribed on the small bronze shield: Cair Shaurra Watch, Constable Tinuvien the First, No. 78

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