Recruit Seryit
Male Koboldian Guard
He is an adult kobold with yellow eyes and tan scales with orange-brown stripes.
Personality Traits: Upbeat, Unperturbed.
Alignment: neutral.
Born: 773 AC (Age 27)
Orientation: Hetrosexual
Home: Barracks
Settlement: Mines of Náiini (immigrated from Kargor's Place)
Mother: Lollurg
Father: Jergyar (Deceased)
Siblings
- Tunpar Junior - age 39 ♂
- Forgkun - age 22 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 8 | 11 | 11 | 8 |
| +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 9 | 10 | 30 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Intimidation +1, Animal Handling +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Seryit has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Seryit has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
Spoken Languages: Common, Kobold, Halfling (basic), Dwarvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 3 gp 6 sp | Bottle of Sauvignon Blanc (Oak aged, Vintage 798) | A sharp white wine with a grass-green tint, notes of green fruit. Best drunk young. A very good year. | 2½ lbs. |
| 2 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 1 sp 5 cp | Jagged tooth necklace | The tooth from a large predator, strung on a leather chord. | |
| 1 | 3 gp 9 sp 3 cp | Money Pouch | Seryit's money pouch. It has 2 gp, 17 sp and 23 cp in it. | ⅞ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 4 sp | Silver septum ring | A thick silver hoop, worn through the nose. | |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |