Lurglorn

Female Orcish Housekeeper

She is an adult orc with grey eyes, long flowing dark-brown hair, and medium green skin.

Personality Traits: Downbeat.

Alignment: neutral good.

Born: 767 AC (Age 33)

Orientation: Hetrosexual

Home: Vegetable Patch

Settlement: Camp Ebsug

Spouse: Mutherg Junior

Mother: Marcam (Deceased)

Father: Ogglemut Junior (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 11 8 8 10 9
+1 -1 -1

ACHPPassive
Perception
Speed
10 3 9 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, History +2

Abilities:

  • Relentless Endurance. When Lurglorn is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Lurglorn can't use this feature again until you finish a long rest.
  • Savage Attacks. When Lurglorn scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 2 cp Flask or tankard 1 lb.
1 1 gp 3 sp 9 cp Money Pouch Lurglorn's money pouch. It has 12 sp and 19 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 2 cp Soap

Download as Fantasy Grounds NPC

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