Tinborg Junior

Female Orcish Highwaywoman

She is an elderly orc with grey eyes, short dyed dark-brown hair in a side parting, and medium green skin.

Personality Traits: Responsible, Impatient, Unperturbed.

Alignment: neutral.

Born: 760 AC (Age 40)

Orientation: Hetrosexual

Home: None

Settlement: Camp Ebsug

Spouse: Geetvol (Deceased)

Mother: Alttav (Deceased)

Father: Dersug (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 9 9 8 9 13
-1 +1

ACHPPassive
Perception
Speed
11 16 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +3, Sleight of Hand +2, Acrobatics +2, Deception +3

Abilities:

  • Relentless Endurance. When Tinborg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Tinborg can't use this feature again until you finish a long rest.
  • Savage Attacks. When Tinborg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Sneak Attack. Once per turn, Tinborg can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Tinborg knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
2 Broken arrow A broken arrow, missing its tip.
7 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 sp Dice and Cups (Gaming set) A set of 20 dice and 4 cups used to play Pirate's Dice and similar games. The dice are made from clay.
½ lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 Lock of hair An old looking lock of hair, tied with twine.
1 4 gp 9 sp 1 cp Money Pouch Tinborg's money pouch. It has 4 gp, 7 sp and 21 cp in it. ⅝ lb.

Download as Fantasy Grounds NPC

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