Karrab
Male Goblin Cutpurse
He is an adult goblin with orange eyes, short dark-brown hair, stubble, and dark orange skin.
Personality Traits: Altruistic, Jovial.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 784 AC (Age 16)
Orientation: Hetrosexual
Home: None
Settlement: Camp Fergton
Mother: Karkarr Junior
Father: Parkun (Deceased)
Siblings
- Dorpuu - age 24 ♂
- Dorrog - age 22 ♀
- Worpar Junior - age 15 ♀
- Abtav - age 11 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 12 | 12 | 9 | 9 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 18 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Small
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3, Acrobatics +3, Stealth +3
Abilities:
- Nimble Escape. Karrab can take the Disengage or Hide action as a bonus action on each of their turns.
- Sneak Attack. Once per turn, Karrab can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Karrab knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Goblin
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "All mine" |
By Bofáin Taleforger Fiction. A down on his luck dwarf inherits an adamant mineshaft. But how did his uncle die? And what of the rumors of something alive in the deepest caverns? |
5 lbs. |
| 1 | 8 gp | "K'ryn's 101 Tales" (Dog-eared) |
By Mr. K'ryn An apocryphal account of Mr. K'ryns time as the prisoner of a fairy queen, who demanded he tell her 101 tales. The book contains several short stories within the main story. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 5 sp 7 cp | Money Pouch | Karrab's money pouch. It has 3 gp, 3 sp and 27 cp in it. | ⅝ lb. |
| 1 | 5 cp | Painted wood necklace | A string of medium painted wooden beads. | |
| 1 | 3 sp | Silver ear ring | A plain silver hoop earring. | |
| 1 | 6 gp | Street Map of Bulpool | An accurate street map of Bulpool. Includes major streets and dwellings, and a small amount of the surrounding area. |