Kome K'ryn
Female Dragonborn Hunter
She is an adult dragonborn with green eyes and red scales.
Personality Traits: Introverted, Downbeat, Optimistic.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 779 AC (Age 22)
Orientation: Hetrosexual
Home: Huntsman
Settlement: Mibiriezae
Spouse: Herugill K'ryn
Mother: Valqoel K'ryn
Father: Grined K'ryn
Children
- Cosimas K'ryn - age 1 ♂
Siblings
- Koxorash Guy-K'ryn - age 29 ♀
- Otiskin K'ryn - age 28 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 8 | 10 | 9 | 10 | 10 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 6 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Longbow. Ranged Weapon Attack: +1 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Breath Weapon. As an action Kome exhales a 15 ft cone of fire. Each creature in the area must make a dexterity save DC 10. On a failed save they take 2d6 fire damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Kome has resistance to fire damage.
Spoken Languages: Draconic, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 cp | Copper horn chain | A copper linked chain, made to be worn from a horn. | |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 50 gp | Draft Horse | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Herugill" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Kome's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | Wood Carving |
A scrap of wood featuring a carving of A Dragonborn man. The work is not of professional quality, but nonetheless, it is made with care and dedication. |