Carl Maccaretun
Male Dragonborn Farmer
He is an adult dragonborn with grey eyes and red scales.
Personality Traits: Downbeat, Tolerant.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 753 AC (Age 47)
Orientation: Homosexual
Home: Wheat Field
Settlement: Tazwunaull
Spouse: Cleyelee Maccaretun
Mother: Esgwenn Maccaretun (Deceased)
Father: Walding Maccaretun (Deceased)
Siblings
- Farideheh Maccaretun - age 38 ♀
- Xargreyanax Maccaretun - age 35 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 10 | 9 | 12 | 9 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3, Nature +2
Abilities:
- Breath Weapon. As an action Carl exhales a 15 ft cone of fire. Each creature in the area must make a dexterity save DC 10. On a failed save they take 2d6 fire damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Carl has resistance to fire damage.
Spoken Languages: Draconic, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 1 - The Moon City" |
By Gus Newman The first book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the protagonists meet during a adventure set in a city on the moon. |
5 lbs. |
| 1 | 1 cp | A bracelet | A cord of platted leather with a small number of copper beads. | |
| 3 | Button | A loose green button. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Cleyelee" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 9 sp 9 cp | Money Pouch | Carl's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |