Mareb Shields
Female Orcish Housekeeper
She is an adolescent orc with black eyes, short dyed bright orange hair in a side parting, and medium green skin.
Personality Traits: Cautious.
Alignment: neutral.
Born: 789 AC (Age 11)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Manchesburn
Spouse: Isemar Chubbhouse
Mother: Luttdunk Shields
Father: Iriminis Chubbhouse
Siblings
- Luttmang Shields - age 20 ♀
- Pansina Shields - age 16 ♀
- Narnmar Chubbhouse - age 12 ♂
- Gotlurg Shields - age 9 ♀
- Betder Shields - age 4 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 10 | 12 | 9 | 10 | 8 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +1, Nature +2
Abilities:
- Relentless Endurance. When Mareb is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Mareb can't use this feature again until you finish a long rest.
- Savage Attacks. When Mareb scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | "That sad feeling" (Dog-eared) |
By Loretta Nelson Not a particularly famous book, but a good read. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 2 sp 3 cp | Money Pouch | Mareb's money pouch. It has 1 gp, 12 sp and 3 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 10 gp 3 sp 2 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate pewter shoulder clasps, with 8 small quartz stones between them. | |
| 1 | 9 gp 5 sp | Quartz earrings | A pair of gold earrings, with small quartz stones inset. | |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |