Tutlorn Chubbhouse
Female Human Angler
She is an elderly human with brown eyes, dyed black hair in a ponytail, and medium brown skin.
Personality Traits: Secretive, Jumpy, Impatient.
Alignment: neutral.
Born: 747 AC (Age 53)
Orientation: Hetrosexual
Home: None
Settlement: Manchesburn
Spouse: Karherg Chubbhouse (Deceased)
Mother: Kimab Chubbhouse (Deceased)
Father: Hundunk Chubbhouse (Deceased)
Siblings
- Yitnint Chubbhouse - age 50 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 9 | 10 | 9 | 9 | 10 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 8 gp | "Spellships: 2 - The Victory" (Dog-eared) | common |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes win their own spellship - "The Victory", after saving some moon-folk. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Karherg" engraved on the inside. | |
| 1 | 9 sp 9 cp | Money Pouch | common | Tutlorn's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | Picture of a cat | common | A printed image made using a Mirror of Frozen Image. It depicts a cat. | ||
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Negotiable | The concealable duck of life saving | uncommon | A duck made of cloth and leather. When squeezed, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. When the duck is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic. |