Edwardus Underworthy

Male Human Housekeeper

He is an adult human with amber eyes (the right of which is glass), a horseshoe of dyed strawberry hair, a clean shaven face, and light pink skin.

Personality Traits: Energetic, Humorless, Responsible.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: Underworthy's Old-Clothes

Settlement: Birtdon

Mother: Florrie Underworthy

Father: Owen Underworthy

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 10 8 11 10
-1

ACHPPassive
Perception
Speed
10 4 9 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +1

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 2 cp Broom A well used broom.
1 Dice A standard six-sided die.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 2 sp 4 cp Money Pouch Edwardus' money pouch. It has 11 sp and 14 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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