Fargole Junior
Male Human Hunter
He is an elderly human with brown eyes, very short grey hair, a clean shaven face, and medium brown skin.
Personality Traits: Downbeat, Tolerant, Shy.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 747 AC (Age 53)
Orientation: Hetrosexual
Home: Hunters
Settlement: Sugpuu's Rest
Spouse: Aredin Runemastth
Mother: Judith Dawe (Deceased)
Father: Kernagrh (Deceased)
Children
- Yavannnde Indual Runemastth Junior - age 9 ♀
Siblings
- Elsie Dawe - age 51 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 9 | 11 | 9 | 9 | 10 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Crossbow, hand. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Spoken Languages: Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 75 gp | Crossbow, hand | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | Dog-eared Picture |
A printed image made using a Mirror of Frozen Image. It depicts An Elven woman. The work is not of professional quality, but nonetheless, it is made with care and dedication. |
||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Aredin" engraved on the inside. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | Lock of hair | An old looking lock of hair, tied with twine. | ||
| 1 | 9 sp 9 cp | Money Pouch | Fargole's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |