Andoras Farhole
Male Halfling Housekeeper
He is an adult halfling with brown eyes, very short black hair, a clean shaven face, and dark brown skin.
Personality Traits: Greedy, Serious.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 737 AC (Age 63)
Orientation: Bisexual
Home: Wheat Field
Settlement: Dolphworth
Spouse: Jemimula Farhole
Mother: Myrtose Farhole
Father: Obold Farhole (Deceased)
Children
- Pearlida Gilmore - age 42 ♀
- Merimol Morgan-Farhole - age 40 ♂
- Meliss Farhole-Sanborn - age 30 ♀
- Lauraina Farhole - age 26 ♀
- Elbasa Farhole - age 17 ♀
Siblings
- Celendna Farhole - age 55 ♀
- Fortinbrnco Farhole - age 48 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 10 | 10 | 12 | 12 |
| -2 | +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0
Abilities:
- Lucky. When Andoras rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Andoras has advantage on saving throws against being frightened.
- Halfling Nimbleness. Andoras can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Jemimula" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 1 gp 5 sp 1 cp | Money Pouch | Andoras' money pouch. It has 14 sp and 11 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Picture of a cat | A printed image made using a Mirror of Frozen Image. It depicts a cat. | ||
| 1 | 2 cp | Soap |