Pearlot Harmon-Lighthair
Female Longfoot Housekeeper
She is an adult longfoot with hazel eyes, long blond hair tied back in a knot, and medium brown skin.
Personality Traits: Evasive, Responsible, Shy.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: Reeves' Fresh Grocers and Sundries
Settlement: Celedshire
Spouse: Rudibaloc Harmon-Lighthair
Mother: Primura Harmon
Father: Adoc Harmon
Children
- Primura Harmon-Lighthair - age 1 ♀
Siblings
- Bowmanome Harmon - age 37 ♂
- Guiducmas Harmon - age 33 ♂
- Pandonnaine Harmon - age 32 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 8 | 8 | 11 | 10 |
| -2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 3 | 9 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1
Abilities:
- Lucky. When Pearlot rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Pearlot has advantage on saving throws against being frightened.
- Halfling Nimbleness. Pearlot can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | "Each strange mystery" (Dog-eared) |
By Angrodor the First Not a particularly famous book, but entertaining. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Rudibaloc" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 2 gp 9 sp 7 cp | Money Pouch | Pearlot's money pouch. It has 27 sp and 27 cp in it. | 1 lbs. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pouch of oregano | A small pouch containing dried oregano. It has lost its potency. | ||
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |