Aldaima Newears-Podwort

Female Longfoot Veteran Adventurer

She is an adult longfoot with grey eyes, red and grey streaked hair in a bun, and light brown skin.

Personality Traits: Daring, Honest, Jovial.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 759 AC (Age 41)

Orientation: Homosexual

Home: Adventurer's Guild Hall

Settlement: Celedshire

Mother: Bellissalda Newears-Podwort (Deceased)

Father: Longoas Newears-Podwort (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 7 10 12 10 9
+1 -1 +1

ACHPPassive
Perception
Speed
12 40 11 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Animal Handling +4, Acrobatics +2

Abilities:

  • Lucky. When Aldaima rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Aldaima has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Aldaima can move through the space of any creature that is of a size larger than small.
  • Action Surge. Once per day, Aldaima can take an additional action on their turn.
  • Multiattack. Aldaima attacks twice.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 5 gp Chain (10 feet) A chain has 10 hit points. It can be burst with a successful DC 20 Strength check. 10 lbs.
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 3 gp 3 sp 2 cp Money Pouch Aldaima's money pouch. It has 1 gp, 23 sp and 2 cp in it. ½ lb.
1 Pouch of mint A small pouch containing dried mint. It has lost its potency.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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