Lando Fitts
Male Halfling Farm Hand
He is an elderly halfling with amber eyes, dark-brown hair in a bun, a clean shaven face, and medium brown skin.
Personality Traits: Dull.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 694 AC (Age 106)
Orientation: Hetrosexual
Home: None
Settlement: Celedshire
Spouse: Primura Fitts (Deceased)
Mother: Regiine Kinney-Fitts (Deceased)
Father: Isumbar Kinney-Fitts (Deceased)
Children
- Pervincama Harmon - age 84 ♀
- Willas Fitts - age 84 ♂
- Elbanda Smoketook-Podwort - age 74 ♀
- Goldiloel Podwort - age 71 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
11 | 14 | 10 | 9 | 10 | 9 |
+2 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 6 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Lucky. When Lando rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Lando has advantage on saving throws against being frightened.
- Halfling Nimbleness. Lando can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 50 gp | Draft Horse | ||
1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
1 | 9 sp 9 cp | Money Pouch | Lando's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
1 | 10 gp 1 sp 6 cp | Quartz encrusted shoulder clasp | An elaborate pewter shoulder clasp, with 4 medium quartz stones inset. | |
1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
1 | Twine | A short length of twine. Just a few foot long. |