Derggloor Bradewey

Male Orcish Housekeeper

He is an adolescent orc with grey eyes, dyed black hair in a plait, and light green skin.

Personality Traits: Greedy, Reckless, Idealistic.

Alignment: neutral.

Born: 792 AC (Age 8)

Orientation: Hetrosexual

Home: Hunters

Settlement: Camp Kernreg

Mother: Altkarr Bradewey

Father: Worlol Bradewey Junior

Siblings

Statistics

STRDEXCONWISINTCHR
10 8 11 10 10 11
-1

ACHPPassive
Perception
Speed
9 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, History +2

Abilities:

  • Relentless Endurance. When Derggloor is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Derggloor can't use this feature again until you finish a long rest.
  • Savage Attacks. When Derggloor scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Child's drawing A child's drawing of a cow.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 1 gp 1 sp 6 cp Money Pouch Derggloor's money pouch. It has 11 sp and 6 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 cp Piton ¼ lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

Download as Fantasy Grounds NPC

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