Fargmar

Male Orcish Hunter

He is an adult orc with grey eyes, short strawberry hair, a full beard, and grey skin.

Personality Traits: Serious.

Alignment: chaotic neutral.

He is a follower of Solos. (LN)

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: Hunters

Settlement: Camp Kernreg

Mother: Batherg Bradewey (Deceased)

Father: Dorgot (Deceased)

Statistics

STRDEXCONWISINTCHR
13 8 11 12 10 11
+1 -1 +1

ACHPPassive
Perception
Speed
9 6 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Crossbow, hand. Ranged Weapon Attack: +1 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Animal Handling +3, Nature +2

Abilities:

  • Relentless Endurance. When Fargmar is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Fargmar can't use this feature again until you finish a long rest.
  • Savage Attacks. When Fargmar scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 1 cp Chalk (1 piece)
2 Chewed gum A piece of chewed gum.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Fargmar's money pouch. It has 8 sp and 19 cp in it. ½ lb.

Download as Fantasy Grounds NPC

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