Henrietta Stanton

Female Elven Furrier's Apprentice

She is an adolescent elf with blue eyes, scruffy dyed auburn hair, and light brown skin.

Personality Traits: Shy, Mean.

Alignment: neutral.

Born: 759 AC (Age 41)

Orientation: Hetrosexual

Home: Wido's Furriers

Settlement: Eppbourne

Mother: Lelia Stanton

Father: Quennos Inaris Stanton

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 12 8 9 11
+1 +1 -1

ACHPPassive
Perception
Speed
11 7 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Head Knife. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Persuasion +2

Abilities:

  • Fey Ancestry. Henrietta has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish

Inventory

Quantity Value Item Description Weight
2 Chewed gum A piece of chewed gum.
1 1 gp 2 sp Copper gorget A heavy gorget made of copper.
1 1 gp Head Knife A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk
A large half-circle blade that is sharp on the rounded portion. The maneuverability of the blade edge make it useful for cutting curves.
2 lbs.
1 1 gp 2 sp 5 cp Money Pouch Henrietta's money pouch. It has 11 sp and 15 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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