Zenbime Krialruid

Female Dragonborn Housekeeper

She is an adult dragonborn with grey eyes and red scales.

Personality Traits: Responsible.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 759 AC (Age 41)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Xarvaraxdeh

Spouse: Neslaas Krialruid

Mother: Ravofre Krialruid

Father: Osbert Krialruid

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 9 11 10 13 12
+1 +1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +3

Abilities:

  • Breath Weapon. As an action Zenbime exhales a 15 ft cone of fire. Each creature in the area must make a dexterity save DC 10. On a failed save they take 2d6 fire damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Zenbime has resistance to fire damage.

Spoken Languages: Draconic, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Broken arrow common A broken arrow, missing its tip.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 25 gp 4 cp Garnet pewter horn chain uncommon A pewter linked chain with a hanging medium garnet, made to be worn from a horn.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Neslaas" engraved on the inside.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 5 sp 5 cp Money Pouch common Zenbime's money pouch. It has 4 sp and 15 cp in it. ⅜ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 sp Paper (one sheet) common

Download as Fantasy Grounds NPC

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