Jim Weston
Male Longfoot Housekeeper
He is an adult longfoot with amber eyes, dyed dark-brown hair in a ponytail, a clean shaven face, and medium brown skin.
Personality Traits: Optimistic, Tense.
Alignment: neutral.
Born: 762 AC (Age 38)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Mexhurst
Mother: Tantna Weston
Father: Frodoco Weston
Siblings
- Galefridus Weston - age 40 ♂
- Stella Weston - age 31 ♀
- Muriel Weston - age 30 ♀
- Rokilda Weston - age 16 ♀
- Christine Weston - age 15 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 9 | 9 | 9 | 9 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2
Abilities:
- Lucky. When Jim rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Jim has advantage on saving throws against being frightened.
- Halfling Nimbleness. Jim can move through the space of any creature that is of a size larger than small.
Spoken Languages: Common, Halfling
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 12 gp 5 sp | A bracelet | A cord of platted leather with a small number of adamant beads. | |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 2 gp 3 sp 5 cp | Money Pouch | Jim's money pouch. It has 1 gp, 12 sp and 15 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 sp | Parchment (one sheet) | ||
| 1 | 4 sp | Silver ring | A plain silver band. |