Mishannjit Ammedek
Female Dragonborn Noble
She is an adult dragonborn with green eyes and green scales.
Personality Traits: Evasive, Pessimistic, Jovial.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: Ammedek's Manor
Settlement: Paqulrax
Spouse: Brensaoth Ammedek
Mother: Aqwenhywen Drakuiak
Father: Jeremiah Drakuiak (Deceased)
Siblings
- Gregorius Drakuiak - age 41 ♂
- Eshriynn Drakuiak - age 36 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 9 | 8 | 10 | 10 | 10 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
- Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Breath Weapon. As an action Mishannjit exhales a 15 ft cone of poison. Each creature in the area must make a constitution save DC 9. On a failed save they take 2d6 poison damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Mishannjit has resistance to poison damage.
Spoken Languages: Draconic, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Getting away with murder" | common |
By Induilawen Detective fiction. 6 seemly unconnected individuals are invited to an isolated mansion. When one of their number is murdered, they must all figure out who did it and why, before the watch arrive. |
5 lbs. |
| 1 | 65 gp | A solid platinum neck ring | common | A chorded platinum band, with a loop clasp, worn around the neck. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Brensaoth" engraved on the inside. | |
| 1 | 480 gp | Imp-powered calculator | uncommon |
A mess of dials, levers and clock-faces. This device performs mathematical calculations with perfect accuracy. The device is capable of performing addition, subtraction, multiplication, division and root operations. Caution: dividing by zero can cause damage to the mechanism. The calculator is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 15 gp | Longsword | common | A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile | 3 lbs. |
| 1 | 24 gp 5 sp 9 cp | Money Pouch | common | Mishannjit's money pouch. It has 22 gp, 25 sp and 9 cp in it. | 1 lbs. |
| 1 | 116 gp 5 sp | Opal-studded gold horn sleeve | uncommon | A sleeve of gold, to be worn around a horn, studded with 3 small opals. | |
| 1 | 141 gp | Pair of Quartz encrusted shoulder clasps | uncommon | An pair of elaborate electrum shoulder clasps, with 10 large quartz stones between them. | |
| 1 | Negotiable | Warm instant party lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The lute is warm to the touch. | 2 lbs. |