Goralinish Camphuaith

Male Elven Thug

He is an adult elf with grey eyes, short dyed red hair, and pale white skin.

Personality Traits: Irritable, Shy.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 607 AC (Age 193)

Orientation: Bisexual

Home: None

Settlement: Bandit Camp (immigrated from Paqulrax)

Mother: Lipatysel Camphuaith

Father: Gantil Camphuaith

Siblings

Statistics

STRDEXCONWISINTCHR
7 13 11 10 9 8
-1 +1 -1

ACHPPassive
Perception
Speed
13 10 10 30 ft.

Alignment: neutral evil

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +1, Intimidation +1, Stealth +3

Abilities:

  • Fey Ancestry. Goralinish has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Draconic, Elvish, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "One happy dream" By Alarihal Dickson-Muggardner

Not a particularly famous book, but a page-turner.
5 lbs.
1 12 gp 5 sp A bracelet A cord of platted leather with a small number of adamant beads.
1 3 gp Gilded copper gorget A heavy gorget made of gilded copper.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 4 gp 9 sp 5 cp Money Pouch Goralinish's money pouch. It has 4 gp, 7 sp and 25 cp in it. ¾ lb.
1 Pouch of oregano A small pouch containing dried oregano. It has lost its potency.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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