Recruit Narnmang Junior

Female Orcish Guard

She is an adult orc with one grey eye (her left is closed and scarred), long light-brown hair tied back in a knot, and grey skin.

Personality Traits: Dull.

Alignment: lawful neutral.

She is a follower of Solos. (LN)

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: Sheep Field

Settlement: Luttnorg Ugg

Spouse: Tonjerg

Mother: Ebpit

Father: Abhurk (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
10 9 12 9 9 12
+1 +1

ACHPPassive
Perception
Speed
14 11 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +3, Athletics +2, Stealth +2

Abilities:

  • Relentless Endurance. When Narnmang is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Narnmang can't use this feature again until you finish a long rest.
  • Savage Attacks. When Narnmang scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Child's drawing A child's drawing of a horse.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 5 gp 7 cp Money Pouch Narnmang's money pouch. It has 3 gp, 18 sp and 27 cp in it. 1 lb.
1 30 gp Ring Mail Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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