Karrferg Leafboweian
Male Dwelven Housekeeper
He is an adult dwelf with one brown eye (his right is covered by an eye-patch), short dark-brown and grey streaked hair, a long beard, and medium brown skin.
Personality Traits: Mean.
Alignment: neutral.
Born: 672 AC (Age 128)
Orientation: Hetrosexual
Home: Fish Pond
Settlement: Luttnorg Ugg
Spouse: Vannin Duthjak
Mother: Forin daughter of Dwalurin (Deceased)
Father: Kimlol Leafboweian
Children
- Sheyey Burnham Junior - age 37 ♀
- Tonnarn Burnham - age 24 ♀
- Celedhel Duthjak Junior - age 8 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 14 | 13 | 9 | 8 |
| +1 | +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Nature +2
Abilities:
- Fey Ancestry. Karrferg has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Dwarvish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 gp | "The Art of Xor" (Dog-eared) |
By Claud Sanford A book of advice on achieving victory in situations of conflict, in a wide range scenarios, from family disputes, and business negotiations, to large scale military operations. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 6 gp | "The Magic of Herbs: Healing Made Easy" |
By Doe Green A book of traditional healing and treatments. Mostly incorrect. |
5 lbs. |
| 1 | Dice | A standard six-sided die. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Vannin" engraved on the inside. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp | Money Pouch | Karrferg's money pouch. It has 1 gp, 9 sp and 10 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |