Herbert Finley

Male Human Poacher

He is an adult human with grey eyes, short curly strawberry hair, a long beard, and light brown skin.

Personality Traits: Dull.

Alignment: chaotic good.

He is a follower of Marlon. (NG)

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: None

Settlement: Wimblebourne

Mother: Christina Finley

Father: Thebaldus Finley (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 9 10 8 10
+1 -1

ACHPPassive
Perception
Speed
12 16 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Deception +2, Acrobatics +3

Abilities:

  • Sneak Attack. Once per turn, Herbert can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Herbert knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 gp Block and tackle A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. 5 lbs.
7 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 cp Flask or tankard 1 lb.
1 1 sp 6 cp Large copper ear hoops A pair of large copper hoop earrings.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 5 sp 6 cp Money Pouch Herbert's money pouch. It has 4 gp, 14 sp and 16 cp in it. ⅝ lb.
1 6 sp Pewter gorget A heavy gorget made of pewter.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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