Richeman Hardy
Male Human Hunter
He is an adult human with grey eyes, very short light-brown hair, a full beard, and olive skin.
Personality Traits: Dull.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 756 AC (Age 44)
Orientation: Hetrosexual
Home: Huntsman
Settlement: Brentland
Spouse: Christiania Hardy
Mother: Constancia Hardy (Deceased)
Father: Wymerus Hardy (Deceased)
Children
- Wymerus Hardy the 2nd - age 12 ♂
- Wilbur Hardy - age 8 ♂
- Ellinor Hardy - age 6 ♀
- Simon Hardy - age 4 ♂
- Rufus Hardy - age 2 ♂
Siblings
- Susannah Greene - age 40 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 12 | 12 | 9 | 10 |
| -2 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 7 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Sling. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3, Nature +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Truth and Light" | A book of holy scripture laying out the tenants of the faith for followers of Solina. | 5 lbs. |
| 1 | 50 gp | Draft Horse | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Christiania" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Richeman's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 1 sp | Sling | A Simple Ranged weapon. 1d4 bludgeoning damage. Range: 30/120. Properties: Ammunition |