Agrhmar
Female Orcish Raider
She is an adult orc with black eyes, dyed black hair in a bun, and black skin.
Personality Traits: Unperturbed.
Alignment: neutral.
Born: 779 AC (Age 21)
Orientation: Hetrosexual
Home: None
Settlement: Ritab Mut
Mother: Kimjerg (Deceased)
Father: Geetlurg Junior (Deceased)
Siblings
- Turnkand Junior - age 28 ♀
- Lieutenant Gorkern - age 27 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 10 | 10 | 12 | 8 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +1, Sleight of Hand +2, Stealth +2, Acrobatics +2
Abilities:
- Relentless Endurance. When Agrhmar is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Agrhmar can't use this feature again until you finish a long rest.
- Savage Attacks. When Agrhmar scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Agrhmar can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Agrhmar knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 3 cp | Money Pouch | Agrhmar's money pouch. It has 1 gp, 28 sp and 23 cp in it. | 1 lbs. |
| 1 | 1 sp | Parchment (one sheet) |