Orishsiriri Fenkenkpin

Female Dragonborn Housekeeper

She is an adult dragonborn with amber eyes and red scales.

Personality Traits: Lost Faith, Evasive.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 777 AC (Age 23)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Tazlinoth

Mother: Pandova Fenkenkpin

Father: Caerkax Fenkenkpin

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 10 9 9 10
+1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Darts (Gaming set). Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2

Abilities:

  • Breath Weapon. As an action Orishsiriri exhales a 15 ft cone of fire. Each creature in the area must make a dexterity save DC 10. On a failed save they take 2d6 fire damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Orishsiriri has resistance to fire damage.

Spoken Languages: Draconic, Common, Halfling (basic)

Inventory

Quantity Value Item Rarity Description Weight
1 4 gp 4 sp 1 cp Bottle of Merlot (Vintage 796) common A strong red wine with dark fruit flavors. A very good year. 2½ lbs.
1 8 sp Darts (Gaming set) common A Simple Ranged weapon. 1 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.)

A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true.
10 lbs.
1 2 gp Holy Symbol (Solina) common A holy symbol in the shape of a lamp.
1 5 gp Mirror, steel common ½ lb.
1 9 cp Money Pouch common Orishsiriri's money pouch. It has 9 cp in it. ³⁄₁₆ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 Old pipe common A filthy old clay pipe.

Download as Fantasy Grounds NPC

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