Glermger Junior
Male Orcish Hunter
He is an adult orc with black eyes, short strawberry hair, a long beard, and brown skin.
Personality Traits: Jovial.
Alignment: neutral.
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: Hunters
Settlement: Camp Fargwor
Spouse: Tinnint
Mother: Luttcam (Deceased)
Father: Glermstup Junior (Deceased)
Children
- Tonborg Junior - age 7 ♀
- Fargglerm - age 0 ♀
Siblings
Half-Siblings (Father's Side)
- Marbet - age 10 ♀
- Pardor Junior - age 7 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 10 | 9 | 11 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Net. Ranged Weapon Attack: +3 to hit, range 5 / 15 ft., one target. Hit: 1d0 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Animal Handling +2, Nature +2
Abilities:
- Relentless Endurance. When Glermger is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Glermger can't use this feature again until you finish a long rest.
- Savage Attacks. When Glermger scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Dice | A standard six-sided die. | ||
| 1 | 50 gp | Draft Horse | ||
| 1 | 9 sp 9 cp | Money Pouch | Glermger's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 1 gp | Net |
A Martial Ranged weapon. 1d0
slashing damage.
Range: 5/15.
(Thrown: 5/15.)
Properties:
Thrown, Special
A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. |
3 lbs. |
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |