Tillgeet Gregg
Male Orcish Housekeeper
He is an adult orc with black eyes, a horseshoe of red hair, a clean shaven face, and brown skin.
Personality Traits: Tense.
Alignment: neutral evil.
He is a follower of Vastra. (NE)
Born: 773 AC (Age 27)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Farnbourne
Spouse: Fergyar Oldears
Mother: Netu Oldears (Deceased)
Father: Lurgton Gregg (Deceased)
Children
- Gloorrurt Gregg - age 2 ♂
Siblings
- Hantrurt Oldears - age 37 ♀
- Forgser Oldears - age 33 ♀
- Rielain Oldears - age 32 ♀
- Forgtill Gregg - age 31 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 15 | 10 | 10 | 10 | 11 | 11 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral evil
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +2, Athletics +4
Abilities:
- Relentless Endurance. When Tillgeet is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Tillgeet can't use this feature again until you finish a long rest.
- Savage Attacks. When Tillgeet scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 2 gp | Holy Symbol (Vastra) | A holy symbol in the shape of a coin. | |
| 1 | 1 gp 2 sp 9 cp | Money Pouch | Tillgeet's money pouch. It has 1 gp, 2 sp and 9 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |