Agrhugg daughter of Lóis

Female Half-Dwaven

She is an elderly half-dwarf with amber eyes, short curly grey hair, and light brown skin.

Personality Traits: Secretive, Downbeat.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 664 AC (Age 136)

Orientation: Hetrosexual

Home: Pig Field

Settlement: Camp Botborg

Spouse: Jocelyn Garcia Junior

Mother: Kibal daughter of Lóis

Father: Ogglecam (Deceased)

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
9 9 13 8 8 10
+1 -1 -1

ACHPPassive
Perception
Speed
10 6 9 25 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +1

Abilities:

  • Dwarven Resilience. Agrhugg has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Common, Dwarvish

Inventory

Quantity Value Item Description Weight
1 50 gp "Healing with Plants: A Complete Guide" (Illustrated) By Galionan Auglaraan

A hefty tome detailing hundreds of herbs and there medicinal uses. When making a herbalism kit check with proficiency, you can consult this book to gain +2 to the check. You can only consult one book per check. An expensive illustrated edition, with painted etchings.
5 lbs.
1 6 cp A solid pewter arm ring A chorded pewter band, worn around the upper arm.
1 Empty bottle An empty bottle that once contained a beverage.
1 6 cp Ginger A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. ¹⁄₁₆ lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Jocelyn" engraved on the inside.
1 6 gp Gold ear studs A pair of gold ear-studs.
1 2 gp 1 sp 4 cp Money Pouch Agrhugg's money pouch. It has 1 gp, 11 sp and 4 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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