Loolee Clealipup
Male Otterfolk Housekeeper
He is an adolescent otterfolk with grey eyes and grey fur with white stripes.
Personality Traits: Jovial, Daring.
Alignment: neutral.
Born: 791 AC (Age 9)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Hesbury
Mother: Peli Shrooppup
Father: Rell Clealipup
Siblings
- Shroop Shrooppup - age 17 ♀
- Freyema Shrooppup - age 13 ♀
- Fleama Shrooppup - age 11 ♀
- Keyep Shrooppup - age 9 ♀
- Ruluy Shrooppup - age 7 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 13 | 10 | 8 | 8 | 8 |
-2 | +1 | -1 | -1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 4 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, History +1
Abilities:
- Hold Breath. Loolee can hold their breath for up to 30 minutes at a time.
- Bite. Loolee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Common, Otterese
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 7 gp | "A simpler life" |
By Amber Rose A trashy romance novel. In this fish out of water story, the daughter of a wealthy city family is sent to live on a farm. |
5 lbs. |
1 | 10 gp | "Solos' Laws" |
By Randolph Silias A translation of an earlier religious text. Tells of how Solos gave people the rules of law, and how those laws became the basis of the modern laws in use today. |
5 lbs. |
1 | 5 cp | Bucket | 2 lbs. | |
1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
1 | 2 gp 1 sp | Money Pouch | Loolee's money pouch. It has 2 gp and 10 cp in it. | ¼ lb. |