Hattie Maxwell
Female Human
She is an elderly human with brown eyes, dyed blond hair in a ponytail, and medium brown skin.
Personality Traits: Altruistic, Responsible, Personable.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 742 AC (Age 60)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Ilkville
Spouse: Harrison Maxwell
Mother: Kezia Thomas (Deceased)
Father: Andreas Thomas (Deceased)
Children
- Albin Maxwell - age 22 ♂
- Ruby Maxwell - age 19 ♀
Siblings
- Levi Thomas - age 64 ♂
- Annette Phelps - age 62 ♀
- Gocelinus Thomas - age 53 ♂
- Margery Maxwell - age 48 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 11 | 13 | 11 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 7 gp | "A simpler life" |
By Amber Rose A trashy romance novel. In this fish out of water story, the daughter of a wealthy city family is sent to live on a farm. |
5 lbs. |
| 1 | 2 gp | Abacus | 2 lbs. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Harrison" engraved on the inside. | |
| 1 | Handkerchief | A small square of cloth with Hattie stitched in one corner. | ||
| 1 | 5 sp | Mistars (Gaming set) |
A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white. Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically. |
3 lbs. |
| 1 | 9 sp 1 cp | Money Pouch | Hattie's money pouch. It has 9 sp and 1 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |