Celebrien Binkley
Female Elven Housekeeper
She is an adolescent elf with grey eyes, long blond hair tied back in a knot, and light pink skin.
Personality Traits: Mean.
Alignment: neutral.
Born: 772 AC (Age 28)
Orientation: Bisexual
Home: Barley Field
Settlement: Zraziroash
Mother: Nerdaneldal Binkley
Father: Tatihil the First
Siblings
- Angreg the Third - age 63 ♂
- Amrodil - age 36 ♂
- Edheel Binkley - age 16 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 11 | 12 | 11 | 11 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Medicine +3
Abilities:
- Fey Ancestry. Celebrien has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 2 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 5 gp | Lantern, hooded | common | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 1 | 2 gp 8 sp 7 cp | Money Pouch | common | Celebrien's money pouch. It has 28 sp and 7 cp in it. | ¾ lb. |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Negotiable | The wizard's hat of fortune | uncommon | This wizard's hat has it's command word "communication" stitched on a label on the inside. When worn by a wizard, if you speak the command word, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. |