Karhock Junior

Female Orcish Housekeeper

She is an adolescent orc with grey eyes, long light-brown hair tied back in a knot, and brown skin.

Personality Traits: Reckless, Candid.

Alignment: neutral.

Born: 792 AC (Age 8)

Orientation: Hetrosexual

Home: Potato Patch

Settlement: Kimeb Der

Mother: Narhak

Father: Ivor

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 10 10 8 13
-1 +1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +3, Medicine +2

Abilities:

  • Relentless Endurance. When Karhock is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Karhock can't use this feature again until you finish a long rest.
  • Savage Attacks. When Karhock scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Rarity Description Weight
1 A short pencil common A short pencil.
1 25 gp 6 cp Engraved Tourmaline ring uncommon A pewter ring, with 1 medium a tourmaline stone inset and fine engraving work.
1 5 gp Handaxe common A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 sp Money Pouch common Karhock's money pouch. It has 3 sp and 20 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 cp Signal whistle common
1 2 cp Soap common

Download as Fantasy Grounds NPC

Send Feedback