Yitnorg Songfoot
Female Orcish Housekeeper
She is an adolescent orc with black eyes, scruffy auburn hair, and medium green skin.
Personality Traits: Responsible, Personable.
Alignment: neutral.
Born: 789 AC (Age 11)
Orientation: Hetrosexual
Home: Paul's Reliable Masons
Settlement: Bridgwasey (immigrated from Cramlinging)
Spouse: Mutdig Darknoggin
Mother: Hurknorg Songfoot (Deceased)
Father: Derstarn Songfoot
Siblings
- Turgolason Songfoot - age 3 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 11 | 10 | 9 | 12 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +3, Athletics +2
Abilities:
- Relentless Endurance. When Yitnorg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Yitnorg can't use this feature again until you finish a long rest.
- Savage Attacks. When Yitnorg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 3 | Button | common | A loose green button. | ||
| 1 | 29 gp | Extravagant Quartz necklace | uncommon | A electrum necklace, with a string of 2 large quartz gems. | |
| 1 | 5 sp | Money Pouch | common | Yitnorg's money pouch. It has 4 sp and 10 cp in it. | ¼ lb. |
| 1 | 3 cp | Mop | common | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |