Dáarin Sharp
Female Orcish Housekeeper
She is an adult orc with black eyes, brown and grey streaked hair in a pigtails, and light green skin.
Personality Traits: Evasive, Mean.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 775 AC (Age 25)
Orientation: Hetrosexual
Home: Norglurg's Furriers
Settlement: Cramlinging
Spouse: Norglurg Songfoot
Mother: Jergnar Sharp (Deceased)
Father: Olegor Darknoggin (Deceased)
Children
- Dorhock Sharp - age 7 ♀
- Tonsug Songfoot - age 6 ♂
- Derglurg Sharp - age 5 ♀
- Hurkkern Sharp - age 1 ♀
Siblings
- Hantab Darknoggin - age 32 ♂
- Neyela Sharp - age 32 ♀
- Wrawopys Sharp - age 27 ♀
- Stupfizz Darknoggin - age 22 ♂
- Lionor Darknoggin - age 17 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 10 | 10 | 9 | 11 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Medicine +2
Abilities:
- Relentless Endurance. When Dáarin is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Dáarin can't use this feature again until you finish a long rest.
- Savage Attacks. When Dáarin scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 1 gp 5 sp 8 cp | Money Pouch | Dáarin's money pouch. It has 1 gp, 4 sp and 18 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. |