Osmer Songfoot
Male Orcish Housekeeper
He is an adult orc with black eyes, short curly dark-brown hair, stubble, and medium green skin.
Personality Traits: Optimistic, Mean.
Alignment: neutral.
Born: 773 AC (Age 27)
Orientation: Hetrosexual
Home: Dairy
Settlement: Cramlinging
Spouse: Oggleagrh Songfoot
Mother: Blurgrurt Songfoot (Deceased)
Father: Borgblurg Songfoot (Deceased)
Children
- Forgder Songfoot - age 9 ♀
- Abhun Songfoot - age 6 ♀
- Muthurk Songfoot - age 4 ♀
Siblings
- Ritbot Songfoot - age 29 ♀
- Derlorn Songfoot - age 25 ♀
Half-Siblings (Father's Side)
- Betglerm Songfoot - age 14 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 15 | 10 | 11 | 12 | 12 | 11 |
| +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +2, History +3
Abilities:
- Relentless Endurance. When Osmer is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Osmer can't use this feature again until you finish a long rest.
- Savage Attacks. When Osmer scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Let sleeping dragons lie" |
By Bofáin Taleforger Fiction. An aging thief re-assembles his old crew for one last score: stealing a dragon's horde. |
5 lbs. |
| 1 | 10 gp | "Lurgid bee" |
By Peree Doolapup A collection of pretty awful experimental poems. |
5 lbs. |
| 1 | Comb | A comb. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 2 gp 2 sp 5 cp | Money Pouch | Osmer's money pouch. It has 2 gp, 1 sp and 15 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |